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PlayStation | genre = Racing | modes = Single-player | cabinet = Upright and sitdown | arcade system = Namco System 22 | cpu = 1x Motorola 68020 @ 24.576 MHz, 2x Texas Instruments TMS32025 @ 49.152 MHz | sound = 1x C352 @ 16.384 MHz | display = Horizontal orientation, Raster, 640 x 480 resolution, 32768 palette colors }} is a 1993 racing video game created by Namco. It was initially released on the Namco System 22 arcade system board, and was later ported to the PlayStation console. It is the first title in the long-running ''Ridge Racer'' series of games released for arcades and home systems. In the game, the player assumes the role of a car driver and competes with other computer-controlled cars. ''Ridge Racer'' was among the first racing games to utilise polygon graphics to its full potential. The PlayStation version supports the use of Namco's NeGcon controller. The first home version of ''Ridge Racer'' was released in Japan in 1994 as a launch title for the original Sony PlayStation console; the versions for North America and Europe were released in 1995. The game was re-released in Japan for the PlayStation The Best range on 12 July 1997, and for the Greatest Hits and Platinum ranges in North America and PAL regions respectively the same year. The game played a major role in establishing the new system and in giving it an early edge over its nearest competitor, the Sega Saturn, and was seen as a rival to Sega's ''Daytona USA''. After release, ''Ridge Racer'' received a positive reception. Reviewers praised the graphics, audio, drifting mechanics, and arcade-like gameplay, but later criticized the lack of strong artificial intelligence. The arcade version was followed by a sequel, ''Ridge Racer 2'', in 1994, whereas the PlayStation sequel, ''Ridge Racer Revolution'', was released on 3 December 1995 in Japan, and in 1996 in North America and PAL regions. ==Gameplay== In the PlayStation version, the player can play a mini-game of ''Galaxian'' as the game loads. If the player wins before the game loads, eight extra cars become available to drive in the game. The twelve cars are varied in their specifications, with some having a high top speed, some have a high acceleration, some excelling at turning, and others falling in-between. Some of the cars are named after other Namco games such as ''Solvalou'', ''Mappy'', ''Bosconian'', ''Nebulasray'', and ''Xevious''.〔〔 Once the game has loaded, all the CD is needed for afterwards is to play six instrumental music tracks. The player can replace the disc at any time during gameplay, although the game does not update to reflect the switch; no matter what disc is inserted, there will always be six tracks to choose from, corresponding the starting points of the six tracks on the game disc.〔〔 After launching the game, the player can choose a course, transmission (automatic or six-speed manual), car and song. Each course has varying difficulty. There are two modes in the game: Race, which is played against eleven other cars; and Time Trial, in which only one opponent is given. During the race, the player can observe the racetrack from the first-person perspective (or from the third-person perspective for the PlayStation version).〔 Namco's NeGcon controller can be used to play the game. Being an arcade racer, collisions do no damage to the car, and merely slow the player down. There is also a time limit, which ends the game if it counts down to zero, though there are checkpoints throughout the track that give the player additional time when passed through.〔〔 Each race consists of three laps (two on the beginner course).〔〔 The game consists of four races; Novice, Intermediate, Advanced and Time Trial (in the latter two, the track is extended). The higher the difficulty level, the faster the cars run.〔〔 In the PlayStation version, after the player wins all the races, extra courses become available. These extra courses are the same, but reversed. The Time Trial race mode becomes a three-car battle. The third car is the Devil 13th Racing car.〔 If the player wins this race, the car becomes available to drive. In the arcade version, after finishing the game, the winning player's score is saved in action-replay highlights.〔〔 The PlayStation version also has hidden "mirror" version of the tracks. The track becomes a "mirror image" of itself; left turns become right turns and vice-versa, and the surroundings switch sides of the road.〔〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Ridge Racer (video game)」の詳細全文を読む スポンサード リンク
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